Hard Surface Modeling
Hi there, my name is Josh McHugh. I am a 3D Artist with seven plus years of experience in producing 3D content for the
entertainment industry. Below are a few samples of my most recent personal work.
I got my start back in 2001 in the computer entertainment industry, producing models and textures for the AAA PC game titles Titan
Quest, Titan Quest: Immortal Throne, and Dawn of War: Soul Storm.
Most recently, I have been doing contract work for commercial production, producing 3D assets for both TV and web site design,
including hard surface modeling for Bosch, Nissan, Sony Online, and
the new U2 concert tour website.
Check back from time to time to see what I have been working on lately. I am always developing my technique and exploring designs
that intrigue me.
While you are here, check out my latest
show reel. It is a work in progress, but the music is quite catchy...
Thanks for the visit!

Best,

Josh McHugh
3D Artist
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